Protection from Foe: Makes the target more difficult to hit for the enemy.
Magic Grip
Damage: 2-6 X Power
Range: Touch
Target: Single
Sight: NO
Duration: NA, No DRVs
Limited Phase: Allows the caster to teleport during combat. The PC’s move is over after the phase.
Itching Skin: Decreases the ability of the target to hit during combat.
Invisible Skin: Makes the wearing of the magical skin invisible. Invisible creatures can move away from enemies during combat without the penalty of being attacked.
Hover: Allows the party to hover over or float over a pit or chasm.
Frozen Palm
Damage: 2-4 X Power
Range: Touch
Target: Single
Sight: NO
Duration: NA
Flame Spikes
Damage: 1-4 x Power
Range: NA
Target: All Enemy
Sight: NO
Duration: NA +10% DRVs
Discover Secret: Increases the chance the party will detect a secret area.
Dig Hole: Will allow the party to dig a hole by magical means.